Author name: TheZeus

Browser MMORPG Major Patch v2007 – NPC vs. NPC, Bug Fixes, Guild Management, NPC Agro & Long/Short/Double Clicks

Browser MMORPG – Mirage Online Classic Mirage Online Classic is a free browser MMORPG that requires no download to play.  The client is available on Itch.io, Newgrounds, Steam, GameJolt & other platforms.  Level your character, explore a vast world, defeat quests, and slay monsters…  Create guilds, loot treasure, chat with friends to become increasingly powerful […]

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Free MMORPG Patch v2006 – Trade Menu, Logout Delay, PVP Bug Fixes, Movement Speed & Music

Free MMORPG Version 2006 (5/9/21 – 6/20/21) This free MMORPG patch update added 32 new music tracks to the game.  A focus on bug fixing and security was also a major part of this game patch.  We also cleaned up the user interface and added in extra scripting functions for us to continue expanding upon

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Free MMO Major Patch v2005 – Guild vs. Guild Update, Guild Rank & PVP Gameplay

Free MMO Version 2005 (4/25/21 – 5/9/21) This major free MMO patch update specifically focuses on Guild vs. Guild gameplay with additional structure to guild structure, which is a key element of the game outside of skilling, leveling & questing.  Player disconnect delay increased from 5 to 10 seconds. Map morals now standardized on GvG

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WebBrowser MMO Major Patch v2004 – Map Size Increased to 16×12, Projectile Slot Removed, Layout Update & Bug Fixes

WebBrowser MMO Version 2004 (3/13/21 – 4/25/21)     Webbrowser MMO Map size expanded to 16×12 which will include a large black bar temporarily as we remap. Inventory size reduced by 4 to make room for larger map. Ranged equipment slot removed, weapon slot now works with melee/ranged items. Overflow items move to free inventory

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MMO Browser Games Patch v2003 – Item Cooldowns, Speed, Effects & Scripting

MMO Browser Games Version 2003 (2/25/21 – 3/13/21)   In this game update, we addressed issued with experience being lost after a level-up where the remainder was not being applied after the increased level value.  Also worked on stabilizing movement speed.   Experience gained in excess of amount needed to level now spill into next

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Free Browser Games Patch v2002 – Bombs, Bug Fixes & Blinky Name Customization

Free Browser Games Version 2002 (2/6/21 – 2/25/21)   Bombs are now available for players to use.  They function as non-moving projectiles and can hit multiple players while on the map, but at limited to only once per player.  Additionally, we now have the ability to customize the blink color of a name.  This will

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Browser MMORPG Patch v2001 – Drag & Drop Inventory, Gamepad Support, Guild Permissions & Avoid Agro Tiles

Version 2001 (1/15/21 – Present) Added additional server error handling to reduce impact of crashes. Added remapping support for gamepads. Basic inventory drag-and-drop support added. Modified guild permissions so officers can promote initiates to members. Added an NPC avoid aggro tile type which if a player is on will now draw initial aggro even if

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Browser MMORPG Patch v2000 – Server Upgrade, Latency Improvements, Bug Fixes & Stat Cleanup

Version 2000 (12/27/20 – 1/15/21) We have upgraded to a server with increased RAM to support the increasing player base. Fixed NPC AI bug that didn’t pick target back up after player dying. Added name color as global color for GMs. Fixed bug related to deleting unused files. Expanded max width/height from 90% to 100%

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Browser MMORPG Patch v1999 – Show Names, Lighting, Projectile Improvement, NPC Flags, Guild Level/XP & Bug Fixes

Version 1999 (10/10/20 – 12/27/20) Google reCAPTCHA implemented for account requests/logins/modifications and recovery. Added an option in settings to always show NPC and item names on the map. Defaults to on for new accounts. Added a self light so in dark areas players can easily still see their own surrounding. When the show names option

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Browser MMORPG Patch v1998 – Out of Beta, Duels, PVP & Bug Fixes

Version 1998 (9/20/20 – 10/10/20) MOC is now in release status–no longer in beta! No account wipe, but we are resetting the PvP leaderboard. Map morality has been significantly changed. Maps are either White=Sanctioned PvP Red=Unsanctioned PvP Blue=Safe (no PvP). To PvP on safe or sanctioned maps requires players to target and challenge each other

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