Version 2001 (2/6/21 – Present) Resolved issue with projectiles hitting players on safe maps. Resolved issue with going into combat when using skills. Added support for customized blinky name colors through scripting.
Category: Developer Log
Patch v2001 – Drag & Drop Inventory, Gamepad Support, Guild Permissions & Avoid Agro Tiles
Version 2001 (1/15/21 – Present) Added additional server error handling to reduce impact of crashes. Added remapping support for gamepads. Basic inventory drag-and-drop support added. Modified guild permissions so officers can promote initiates to members. Added an NPC avoid aggro tile type which if a player is on will now […]
Patch v2000 – Server Upgrade, Latency Improvements, Bug Fixes & Stat Cleanup
Version 2000 (12/27/20 – 1/15/21) We have upgraded to a server with increased RAM to support the increasing player base. Fixed NPC AI bug that didn’t pick target back up after player dying. Added name color as global color for GMs. Fixed bug related to deleting unused files. Expanded max […]
Patch v1999 – Show Names, Lighting, Projectile Improvement, NPC Flags, Guild Level/XP & Bug Fixes
Version 1999 (10/10/20 – 12/27/20) Google reCAPTCHA implemented for account requests/logins/modifications and recovery. Added an option in settings to always show NPC and item names on the map. Defaults to on for new accounts. Added a self light so in dark areas players can easily still see their own surrounding. […]
Patch v1998 – Out of Beta, Duels, PVP & Bug Fixes
Version 1998 (9/20/20 – 10/10/20) MOC is now in release status–no longer in beta! No account wipe, but we are resetting the PvP leaderboard. Map morality has been significantly changed. Maps are either White=Sanctioned PvP Red=Unsanctioned PvP Blue=Safe (no PvP). To PvP on safe or sanctioned maps requires players to […]
Patch v1997 – Recycling, Experience & Visual Updates
Version 1997 (9/6/20 – 9/19/20) Players no longer lose experience when killed by other players. Items now have the ability to have a custom recycle value. All recycle values default to 1g but will be updated soon. Creating/joining a guild now shows a warning that a gameplay shift from PvE […]
Patch v1996 – Traps, Snares, Projectile Lag Resolved & Bug Fixes
Version 1996 (8/14/20 – 9/6/20) Tile traps added that can fire projectiles at players. Removed chat channel characters. You no longer need to use ‘ or ! to do global/guild. The international channel is now its own global channel for any language. Check it to talk with people using different […]
Patch v1995 – Joystick Support, Skills & Resource System, International Chat Channel & Bug Fixes
Version 1995 (8/3/20 – 8/13/20) Items now have a scale that can be applied to them. Ranged weapon shots now have a scale that can be applied to them. Added skill and resource editors to implement skills in MOC. Added international chat channel where you can chat internationally. Works just […]
Patch v1994 – Healing/Damage Over Time Functionality, Bug Fixes, Mobile Client Update
Version 1994 (7/12/20 – 8/1/20) Fixed issue with not being able to move after transitioning maps during combat Fixed seemingly random disconnect bug that occurred when players were editing their guilds Players now leave blood splatter when they die Minimum PK level is now 5 instead of 1 to provide […]
Patch v1993 – Controller Support, International Chat Filter, Mobile App Chat, Targeting, NPC AI & Menus
Version 1993 (7/12/20) Added auto region/language filter to global chat. Can be disabled in settings to see global messages from all languages Portrait mode in mobile now puts you in chat box mode for easier chat communication. Added a notification when in portrait mode on mobile that you need to […]