Developer Log

Free Browser MMORPG Patch v2011 – Groundwork for Pets, NPC Focus & Bug Fixes

The Free Browser MMORPG – Mirage Online Classic

Mirage Online Classic is a free browser MMORPG that requires no download to play.  The client is available on Itch.io, Newgrounds, Steam, GameJolt & other platforms.  Level your character, explore a vast world, defeat quests, and slay monsters. Create guilds and loot treasure.  Chat with friends to become increasingly powerful in this free browser MMORPG!  The game is always in development because of the feedback provided by the community.  Mirage Online Classic, a free browser MMORPG, is the spiritual successor to Retrelon Games’s 2001 release, Mirage Online.

 

Browser MMORPG

 

Version 2011 Patch Notes
10/30/21 – Present

The main addition is Battle Royale mode, which we will continue to bug test and enhance over time.  We are continuing to implement and test pets.

  • Made it possible to have an items with unlimited uses.
  • Client autos log back into the game after a server reset.
  • Fixed bug with client sometimes not reconnecting on restart
  • NPCs will now aggro pets.
  • NPCs can now spawn in specific types of weather similar to day/night.
  • Snow has been added as a rotated weather option.
  • Environment script callbacks added to process special events based on day/night or specific weather conditions.
  • NPCs can now “focus” on their target to prevent target changing based on number of hits inflicted.
  • Increase number of available sprites for use by guilds and patreon supporters.
  • Resources no longer regenerate if a player is adjacent to them to prevent idle mining.
  • To limit unintended PVP avoidance, the ability to join a game and be promoted is limited to once per day.

Browser MMO Patch v2010 – Battle Royale Mode, Bug Fixes & Guild Enhancements

The Free Browser MMO – Mirage Online Classic

Mirage Online Classic is a free browser MMO that requires no download to play.  The client is available on Itch.io, Newgrounds, Steam, GameJolt & other platforms.  Level your character, explore a vast world, defeat quests, and slay monsters…  Create guilds, loot treasure, chat with friends to become increasingly powerful in this free browser MMO!  The game is always in development because of the feedback provided by the community.  Mirage Online Classic, a free browser MMO, is the spiritual successor to Retrelon Games’s 2001 release, Mirage Online.

 

Free Browser MMO

 

Version 2010 Patch Notes
9/20/21 – 10/30/21

  • Battle royale mode added into game. More to come on this.
  • Battle royale leaderboard added to webpage.
  • Improved attack area calculation for players and NPCs to compensate for latency.
  • Fixed bug that resulted in rarely walking one tile despite the player actually running.
  • Fixed bug that caused mobile players to get booted on more laggy connections.
  • Bug fixed that caused ranged shots to hit their target 1-2 tiles ahead of where it is visually.
  • Resolved bug that prevented shots from hitting a target standing on a directional block tile.
  • Added hardcore mode for battle royale which behaves like PvP having equipment drops.
  • Penalty drops in PvP will now select a random inventory item if no equipment is equipped.
  • Player shots no longer have a two tile hitbox so they are more accurate.
  • If a player engages in PvP and flees to suicide against an NPC, the attacker with the highest hits gets credit for the kill.
  • Players can no longer quit the game instantly when participating in a battle royale.
  • Players can now enter safe zones when participating in a battle royale and have less than 50% hp.
  • Fury no longer stacks shots when fired before having moved half a tile.
  • Player access to map editor now includes all tile types that don’t involve items/npcs/damage.
  • When a player dies their hit counters are now reset on all other players.
  • Soldier+ guild members can no longer enter any safe maps if they have less than 50% health.
  • A red bar will appear on the edge of the map when you approach it to warn you.
  • Battle royales now handled with hardcode with optional script events.
  • Pets maintained on map reset.

Free Online RPG Patch v2009 – Rebirth, Video Embed & Custom Sprite Hue

The Free Online RPG – Mirage Online Classic

Mirage Online Classic is a free Online RPG that requires no download to play.  The client is available on Itch.io, Newgrounds, Steam, GameJolt & other platforms.  Level your character, explore a vast world, defeat quests, and slay monsters…  Create guilds, loot treasure, chat with friends to become increasingly powerful in this free browser MMORPG!  The game is always in development because of the feedback provided by the community.  Mirage Online Classic, a free Online RPG, is the spiritual successor to Retrelon Games’s 2001 release, Mirage Online.

 

Browser MMORPG

 

Version 2011 Patch Notes
8/22/21 – 9/20/21

In Mirage Online Classic’s newest Online RPG update, we have improved projectiles, integrations & added custom sprite hues.  This feature is available to developers to allow for more variance when designing new items, monsters and effects.  Players can modify their sprite hue if they are Patreon supports.

  • Discord integration updated to v13.
  • Capability to script players being reborn as a new class.
  • Increased error handling for edge cases dealing with Google/Facebook/Discord integration.
  • Added YouTube and Twitch video embed support for popups.
  • Damage type for ranged weapons is now based on the projectile thrown rather than the equipped item slot.
  • Projectiles no longer pass through closed doors.
  • /hue # command added for patreon supporters to adjust sprite color (-360-360, but doesn’t affect black/white/grey colors)

Online Browser MMO Patch v2008 – Discord In-Game Chat Integration & Patreon Feature

The Free Browser MMORPG – Mirage Online Classic

Mirage Online Classic is a Online Browser MMO that requires no download to play.  The client is available on Itch.io, Newgrounds, Steam, GameJolt & other platforms.  Level your character, explore a vast world, defeat quests, and slay monsters… 

Create guilds, loot treasure, chat with friends to become increasingly powerful in this free browser MMORPG!  The game is always in development because of the feedback provided by the community.  Mirage Online Classic, an Online Browser MMO, is the spiritual successor to Retrelon Games’s 2001 release, Mirage Online.

 

Browser MMORPG

 

Version 2008 Patch Notes
7/12/21 – 8/22/21

In Mirage Online Classic’s newest Online Browser MMO update, we have added a new feature where in-game chat is posted within an a channel called #ingame-global.  Patreon supports have the ability to type in that channel, which transfers those Discord messages into in-game chat.  This is both a way to keep track of what goes while you’re away and also a small perk for helping support the development of this new engine & game.

 

  • Discord integration for global chat messages via #ingame-global channel.
  • Patreon supporters can send messages through #ingame-global and will appear in game.
  • Added additional script functions for accessing map properties.
  • Added ability to warp NPCs from one map to another.
  • Pet NPC type added that follows player on map and warps with its player.
  • Fixed bug where sometimes NPCs would remember a player after an extended period of time.
  • Fixed bug where a player could warp to a safe map despite being challenged in pvp.
  • Killer information now passed to script events when a player or npc is killed by another player or npc.
  • Made player/npc collision checks more efficient in both client and server.
  • Added offset x/y for map lights to give more flexibility with placement.
  • Added map item and inventory item amount abbreviations for items like gold.
  • Guilds now sorted alphabetically and members by rank.
  • Amount abbreviations now round down instead of up.
  • Send button replaced with Save to be more user friendly.
  • Added bad work filter by default.
  • Boss maps now do not include pet NPCs when opening doors.
  • Fixed warp back issue when PvPing in guild halls.
  • Added a visual skills window using a button from the stats menu.
  • Added uid to script executions and timers.
  • Fixed crash issue when Patreon REST API goes down.
  • Fixed double player bug.
  • Removed auto map linking as it caused more problems than it solved.
  • Migrated to a new database format to greatly increase query speed.
  • Game now horizontally scaled popularity.
  • Added inspection routine to identify maps with item spawn errors.
  • Popups now support parsing basic markdown and colors similar to chat.
  • Dungeon speedruns are now possible.

Browser MMORPG Major Patch v2007 – NPC vs. NPC, Bug Fixes, Guild Management, NPC Agro & Long/Short/Double Clicks

Browser MMORPG – Mirage Online Classic

Mirage Online Classic is a free browser MMORPG that requires no download to play.  The client is available on Itch.io, Newgrounds, Steam, GameJolt & other platforms.  Level your character, explore a vast world, defeat quests, and slay monsters…  Create guilds, loot treasure, chat with friends to become increasingly powerful in this free browser MMORPG!  The game is always in development because of the feedback provided by the community.  Mirage Online Classic, a free browser MMORPG, is the spiritual successor to Retrelon Games’s 2001 release, Mirage Online.

 

Browser MMORPG

 

Version 2017 Patch Notes
6/20/21 – 7/12/21

In Mirage Online Classic’s newest browser MMORPG update, we have added the functionality to allow for  NPC vs. NPC combat with player control. 

 

  • NPCs are now able to attack each other, which opens the possibility for pets.
  • Player attacks are now prioritized over NPC attacks.
  • Guild raiders are no longer safe on bind respawn tiles.
  • Players who are challenged in PvP can no longer enter safe maps.
  • Script functions added to support new NPC features.
  • Map shots no longer pass through closed doors.
  • Players under level 20 no longer have a PvP gear drop penalty.
  • Players can no longer accidentally sell equipped items at shops.
  • Recycle items renamed to sell items.
  • NPC forgetting agro now works as intended again.
  • Clicking tiles/targets now includes click counter and delay to allow more action possibilities.
  • Added script functions for getting map links.
  • Added leaderboards for alter quest and slaying skill.
  • Fixed trading bug.

Free MMORPG Patch v2006 – Trade Menu, Logout Delay, PVP Bug Fixes, Movement Speed & Music

Free MMORPG Version 2006 (5/9/21 – 6/20/21)

This free MMORPG patch update added 32 new music tracks to the game.  A focus on bug fixing and security was also a major part of this game patch.  We also cleaned up the user interface and added in extra scripting functions for us to continue expanding upon the online RPG game engine.

free mmorpg 

  • Added ability to change player names through scripting.
  • Player trading added to game on the menu bar below shop button.
  • Quit button moved back into settings to make room for the player trading button.
  • Quitting on a safe map is now instant. If you disconnect without quitting the cooldown still applies.
  • Monitor permissions have been reduced to allow player assignment.
  • Guild initiates are now attackable on red PvP maps.
  • Additional scripting functions added.
  • Bans updated when player account changes occur.
  • Player & NPC names drawn closer to the sprite.
  • Faster movement and run speed (back to how it was originally).
  • Founders can now modify the permissions of their guild hall doors by clicking on them when not in combat.
  • Significant jump in performance on lower end systems by reducing the number of canvas draws by 50% and doors opening no longer redraw the entire canvas.
  • Zalgo text no longer bleeds outside the normal font size.
  • Trade offers cleared on disconnect.
  • Spawning NPCs will now return to their spawn point if an NPC does not move when no target can be pursued.
  • Added direction option for markers and player text.
  • NPC movement & speed is scriptable.
  • Penalty drops due to PvP/GvG is now just one random item from player’s entire inventory (only dropable items).
  • Music added back into game! 32 tracks to replace the old ones.

 

Learn about the history of Mirage Online Classic
Play our free MMORPG, Mirage Online Classic!

Free MMO Major Patch v2005 – Guild vs. Guild Update, Guild Rank & PVP Gameplay

Free MMO Version 2005 (4/25/21 – 5/9/21)

This major free MMO patch update specifically focuses on Guild vs. Guild gameplay with additional structure to guild structure, which is a key element of the game outside of skilling, leveling & questing. 

free mmo

  • Player disconnect delay increased from 5 to 10 seconds.
  • Map morals now standardized on GvG (white), PvP (red), and Safe (blue).
  • Minimum guild members increased from 1 to 3.
  • “Member” guild rank renamed to “Soldier”.
  • Guild weekly upkeep dues increased from 2.5k to 5k gold. – Minimum level to create a guild increased from 10 to 20.
  • Minimum level to join a guild decreased from 10 to 5.
  • Minimum level to be promoted to a Soldier, Officer, or Founder increased from 10 to 20. 
  • Players must opt-in to guild promotions past initiate via new option in settings.
  • Players with a guild rank of soldier or higher are attackable by other guilds on white GvG maps.
  • Guilds now require at least one founder to be present as a safety mechanism.
  • Players can now join a guild or change guild rank only once per day.
  • Players with player killer status are no longer attackable on safe maps and retain flashing name until killed by a player.
  • Free MMO Patreon supporters retain their sprite when guild sprite changes occur.
  • Added two new leaderboards for sewer and filth donated.
  • A few new sprites added.
  • 1v1 PvP button removed as GvG is back and arenas are available for 1v1.
  • Quit button added which now requires 30 seconds of no movement and no combat to disconnect the game.
  • Closing the browser/disconnecting early will cause still enforce the 30 second delay.
  • Added script functions for permanent map texts.

 

Learn about the history of Mirage Online Classic
Play our free MMO, Mirage Online Classic!

WebBrowser MMO Major Patch v2004 – Map Size Increased to 16×12, Projectile Slot Removed, Layout Update & Bug Fixes

WebBrowser MMO Version 2004 (3/13/21 – 4/25/21)

 

webbrowser mmo

 

  • Webbrowser MMO Map size expanded to 16×12 which will include a large black bar temporarily as we remap.
  • Inventory size reduced by 4 to make room for larger map.
  • Ranged equipment slot removed, weapon slot now works with melee/ranged items.
  • Overflow items move to free inventory slots or to account bank.
  • Added split feature in map editor to shift map a desired amount from a starting column/row.
  • Inventory/chat sections reduced in size to fit larger game map.
  • Melee combat revamped slightly to check two tiles if players are moving and also reset attack delay in the event you hit nothing to require more skill in PvP.
  • 16:10 displays handle like 4:3 displays by reducing the game size slightly to make room for inventory/chat.
  • Re-enabled weather effects now that they support increased map size.
  • Weapons and ranged weapons are now categorized by the primary type of damage they deal. Magical ranged weapons are now a thing.
  • Assassins can now backstab NPCs solo. NPCs will no longer auto face target when invisible.
  • Major bug fix on NPC pathing around directional block tiles. They actually do it properly now.
  • Your own player is now always drawn on top and will always be selected when player stacking occurs on the same tile.

 

Click here to play Mirage Online Classic for free in browser

MMO Browser Games Patch v2003 – Item Cooldowns, Speed, Effects & Scripting

MMO Browser Games Version 2003 (2/25/21 – 3/13/21)

 

In this game update, we addressed issued with experience being lost after a level-up where the remainder was not being applied after the increased level value.  Also worked on stabilizing movement speed.

 

mmo browser games

  • Experience gained in excess of amount needed to level now spill into next MMO browser games level.
  • Added script functions to manipulate item use cooldowns.
  • Movement speed per tile increased by 50ms to provide more precise control. Applies to NPCs as well.
  • Added movable effect animations from players/npcs to tiles and tiles to players/npcs.
  • Added scripting option to slow players so they cannot run.
  • Added scripting option to calculate viable path from one tile to another.
  • Chat channel buttons are now hidden if ignore chat channels is enabled in settings.
  • Bug fix with script functions dealing with NPC movement.
  • Removed international chat channel from client and server.
  • Fixed mobile client in bug that prevented tap movement.

 

 

Click here to play Mirage Online Classic for free in browser

Free Browser Games Patch v2002 – Bombs, Bug Fixes & Blinky Name Customization

Free Browser Games Version 2002 (2/6/21 – 2/25/21)

 

Bombs are now available for players to use.  They function as non-moving projectiles and can hit multiple players while on the map, but at limited to only once per player.  Additionally, we now have the ability to customize the blink color of a name.  This will allow us for future customizations in the future.  Lastly, we had a large round of bug fixes.  Play Mirage by Play Mirage Online Classic or learn more by visiting our homepage.

 

free browser games

 

 

  • Resolved issue with projectiles hitting players on safe maps in this free browser games patch.
  • Resolved issue with going into combat when using skills.
  • Added support for customized blinky name colors through scripting.
  • Bombs/traps implemented as an alternative to ranged weapons.
  • There is now a 5s delay on players leaving after disconnection.
  • Map text is now capable of processing color codes.
  • Processing for color codes has been disabled for players.
  • Player tag implemented as a suffix to the name on map and in global chat messages (for Patreon supporters).
  • NPC tag implemented as a suffix to the name (useful for showing types of NPCs).
  • Script functions added to support custom data for entire account.
  • Shoot script functions now support custom items and direction of fire.
  • Fast moving ranged weapons no longer miss players/npcs due to timing.

 

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