Developer Log

Browser MMORPG Patch v1991 – Mobile Client Updates, NPC Pathfinding & Bug Fixes

Version 1991 (6/18/20) Bug disallowing you to pickup items if more than the inventory limit was dropped on the ground has been resolved Flip game screen is now a feature in settings All window buttons have been revamped to look nicer and support multi rows primarily for popups Negative values for all stat items or

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Browser MMORPG Patch v1989-1990, Tower of V’Drazzig & Future Releases

Closed Beta Update & Tower of V’Drazzig Release It has been two weeks since Closed Beta testing has begun.  We’ve made great strides in correcting several bugs within the base game engine and are progressing towards additional content and feature releases.  The first of many will be the long awaited re-imagining of the dungeon, Tower of

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Development Notes & Browser MMORPG Closed Beta Phase 2 Signups

The MOC team has been working hard to utilize the info gained from the initial Open Beta.  Performance between the client & server has been optimized by 7,000% with capabilities of handling 1,000+ concurrent users.  The engine was completely revamped in some areas to provide a better browser, mobile and steam experience.  Due to past

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Client Update v1980

1/25/20 Update v1980 – Global mute feature added – NPC attack warmup delay increased by 100ms to improve ability to kite NPCs with melee – Inventory tooltips no longer extend past top of screen – Minimum player damage increased to 0-5, minimum NPC damage remains 0-3 – Bug allowing ghosts to fire ranged weapons has

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Gameplay Update

1/17/2020 Update Thief, Jester, Bushido, Ninja & Samurai have new spell, Invisibility. Mage, Cleric, Necromancer & Dark Mage spells buffed with range/cooldowns changes. Stronger offensive magic spells require closer range to target. Life by Death changed to ‘up to 20 HP’ based on 25% of NPC max health. Starting stats have been modified (mostly buffs

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