Author name: TheZeus

Development Notes & Browser MMORPG Closed Beta Phase 2 Signups

The MOC team has been working hard to utilize the info gained from the initial Open Beta.  Performance between the client & server has been optimized by 7,000% with capabilities of handling 1,000+ concurrent users.  The engine was completely revamped in some areas to provide a better browser, mobile and steam experience.  Due to past […]

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New Skill: Mining

2/5/20 Update – Mining skill is live – Skill level impacts success and how much you gather – Rare items opportunities – Resources are intended to build a player economy and to be used for future skills – /skill to view all skill ‘experience’ until user interface added – 100 level experience per successful skill attempt

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Client Update v1980

1/25/20 Update v1980 – Global mute feature added – NPC attack warmup delay increased by 100ms to improve ability to kite NPCs with melee – Inventory tooltips no longer extend past top of screen – Minimum player damage increased to 0-5, minimum NPC damage remains 0-3 – Bug allowing ghosts to fire ranged weapons has

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Gameplay Update

1/17/2020 Update Thief, Jester, Bushido, Ninja & Samurai have new spell, Invisibility. Mage, Cleric, Necromancer & Dark Mage spells buffed with range/cooldowns changes. Stronger offensive magic spells require closer range to target. Life by Death changed to ‘up to 20 HP’ based on 25% of NPC max health. Starting stats have been modified (mostly buffs

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Major Client Update

1/16/2020 Update Shops no longer speak twice when you first join them. Function additions to scripting language. Item limits for stack-able inventory items added. Removed the ability to swap equipment while in combat. Stat points changed from two each level to two between 1-40 and only one there after for balance. Multiple shop trade removed

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