Gameplay Update

1/17/2020 Update

Thief, Jester, Bushido, Ninja & Samurai have new spell, Invisibility.
Mage, Cleric, Necromancer & Dark Mage spells buffed with range/cooldowns changes.
Stronger offensive magic spells require closer range to target.
Life by Death changed to ‘up to 20 HP’ based on 25% of NPC max health.
Starting stats have been modified (mostly buffs for balancing)
Unwanted spells can be dropped -Spells obtained through “Obtain Spells” item or by typing /spell
Offensive magic spells cost caster 2 SP, if available

Gameplay Update

68 thoughts on “Gameplay Update

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