This patch introduces exciting new features while addressing underlying technical improvements and bug fixes. A major highlight is the addition of map snapshots, enabling dynamic themes and seasonal content, with the winter season featuring a transformed Crendale. Mobile users will appreciate the enhanced visual fidelity with pixel-perfect rendering. Guild management receives an update with improved change tracking and member protection. Technical enhancements include protocol versioning for greater server-client compatibility and expanded scripting functionality. Various bug fixes address issues with pet targeting, iOS device interactions, and map rendering inconsistencies. The introduction of /room and /whoroom commands adds new social spaces for players, while expanded scripting events and functions empower map creators with greater customization options.
- Fixed issue where pets would lose player targets when transitioning maps.
- Added map snapshots which allow maps to have different themes and load/save them by name. Look for Crendale in season this winter!
- Added min/max protocol version which allows server version to be updated without client having to update as long as the protocol is still compatible.
- Update to mobile that makes the game screen and text pixel perfect.
- Update to guild editor that now shows specifically what changes are made by founders.
- Guild members can no longer be demoted if they are online and not on a safe map.
- Resolved vitals text alignment issue on IOS devices (iPad/iPhone).
- Added ability to render images within popup markdown renderer.
- Added more useful scripting functions, including an event for messages sent from Discord.
- Added more useful options in global configuration editor.
- Fixed grammar issues at various points in the game.
- Added feature to scale player levels up/down to make some competitions more fair.
- Added /room and /whoroom commands to create public or private player chatrooms.
- Fixed issue with being stuck on joining game and never actually joining.
- Fixed issue with using/dropping items on iOS devices.
- Added support for passive attacks for scripting events.
- Fixed bug where some players would not see updates to maps until rejoining the map.
- Fixed bug where other player sprites would disappear before transitioning to a new map.
- Added script events for server startup/shutdown.
- Added scripting functions for custom data attached to map NPCs.